Our team uses self-developed automation tools to quickly and accurately process users’ character rigging tasks

metahuman Custom Rig

  • Preserve your character originality to metahuman rig.
  • Changes to metahuman topology & All LODs
  • Use various features in unreal 5, including metahuman animator, live link facial mocap, and more.
Tuna Tools

tuna Tools

  • Self-developed tools based on Autodesk Maya
  • Provides various functions necessary for character rigging
  • Consists of extremely useful functions that are not available on the market

Leave the most basic and core settings for your character rigging work to us.